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Am 2016-05-05 22:50, also sprach clipka:
>
> If you could provide me with a scene that is guaranteed to exhibit lots
> of leakage in the most recent Windows binaries and isn't too slow to
> render, maybe along with a bit of technical information on how much
> leakage you observe, I'd appreciate that as well. I don't do any serious
> animations work with POV-Ray myself, so I have only very simple test
> scenes to go by, which do not seem to demonstrate any increase in the
> memory footprint that would stand out among the normal random
> fluctuations seen in the task manager.
My art is all csg spheres and boxes, cones and torii. No radiosity or
modern features. I will whip something off. (Maybe I can put 1000
spheres *behind* the camera).
I never thought of the leak as animation specific, just the act of
calling the renderer, which is why I thought of Jaime. Maybe it is
related to +SF10 +EF20.
--
dik
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