POV-Ray : Newsgroups : povray.binaries.images : Ship's Wheel : Re: Ship's Wheel Server Time
9 May 2024 20:40:48 EDT (-0400)
  Re: Ship's Wheel  
From: Thomas de Groot
Date: 6 May 2016 07:26:53
Message: <572c7f7d$1@news.povray.org>
On 5-5-2016 18:17, Alain wrote:

>> Love the wheel; the robot looks cool, too.
>>
>> One suggestion I would offer would be to give the wheel's various parts a
>> different 'orientation' of the wood grain... the 'inner' circle, the
>> outer
>> circle, and the handles. And maybe some kind of small-scaled
>> normals(?). As-is,
>> the wood looks a bit plastic-like (or, to put a better way: as if it
>> was cast as
>> one piece, out of a single material from a mold.)
>>
> I must agree on that one. The wheel and it's base have exactly the same
> grain.
> I'd use one kind of wood for the base. A second kind for the rim and hub
> of the wheel, and a third, similar to the second, for the handles and
> spokes, the later been oriented radialy for each spoke.
>


Following up on that, I would build the wheel rim itself in different 
cylinder sections (at least for the textures) not from one piece.

-- 
Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.