On 1-5-2016 9:35, Jaime Vives Piqueres wrote:
> El 01/05/16 a las 08:52, Thomas de Groot escribió:
>> scattering {1, C_Sun*0.006 extinction 0.25}
>
> The only notable difference I see is that I'm using scattering type 2
> with default extinction.
>
The solution was straightforward (see also image):
#declare Cloud1 =
box {-0.5,0.5
texture {pigment {Clear} finish {ambient 0 diffuse 0}}
hollow
interior {
media {
scattering {1, C_Sun*0.006 extinction 0.25}
intervals 1
samples 50, 1000
density {
gradient y
density_map {
[0 pigment_pattern {P_cloud2_1}
scale 50 warp {turbulence 0.1} scale 1/50
]
[1 pigment_pattern {P_cloud2_1}
scale 50 warp {turbulence 2} scale 1/50
]
}
}
}
}
scale <4/3,1,1>
}
I shall try your scattering now.
--
Thomas
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