I was going to add some cumulus to my sea scene, but the ones I had from
the project tierra where not very convincing, so... I started another
experiment.
The approach is similar to that of my previous cumulus include, but with
a trick to make softer media. As the method involved the object pattern,
the media was a bit sharp with just 0 or 1 in the density map.
The trick is to create an array of blob components positions and radius,
then use that to create 4 blobs with concentric shapes and use them on
an averaged density map. The results are surprisingly fast... this one
took "only" 47 min.
--
jaime
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