El 05/04/16 a las 12:11, Jaime Vives Piqueres escribió:
> ... still needs work.
Well, the proximity pattern is still not what I really need, but gets
close. Unfortunately it really makes the render much slower (x4)...
luckly I'm using a mesh: with an isosurface this would have taken almost
2/3 days.
--
jaime
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