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On 4/4/2016 4:54 PM, LanuHum wrote:
> This toy can be made so:
>
> #declare Light_waves = texture {pigment {
> agate
> color_map{[0 rgbt<1,1,1,0.9>]
> [1 rgbt<0,0,0,0.9>]}
> scale <1,10,1>
> translate -z * ANIMATION
> }
> }
>
> #declare All = texture {
> texture {Sea}
> texture {Light_waves}
> }
>
> My idea more serious:
> 1. Create curves.
> 2. Insert shape keys
> 3. Use LanuHum,s exporter.
> Good?
Yes good but first one better. ;)
--
Regards
Stephen
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