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On 3/19/2016 4:52 PM, Norbert Kern wrote:
> Hi,
>
> total nonsense, but fun to make...
>
> No radiosity, no lightsources, only reflections and some emitting media - this
> gives high render speeds (3400 PPS).
>
>> 14 Million finite objects cause high memory load (>26 GB). Sometimes I had to
restart before making a full render, oth
> erwise the render failed after 80 min parsing time.
> This is strange, because I know scenes with 18 million objects and >30 GB memory
> need, rendering without problems...
>
> Anyway - this is my entry for the current TC-RTC round.
>
>
> Norbert
>
I'll have some of what your smoking. :-)
Pointillism in PovRay? +1
--
Regards
Stephen
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