El 19/03/16 a las 05:41, Le_Forgeron escribió:
> Now available, * get_uv_count(Mesh) *> get_uv_indices(Mesh,Number_of_vertex) * get_uv(Mesh,UV_Indice)>> Just like get_normal... but for uv mapping.>
Awesome! Many thanks! ...now you can dry off with the towel. :)
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jaime