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hi,
ok, separate arguments it is. thank you clipka & Dick B.
On 17/03/2016 01:41, clipka wrote:
> You need to use
> #local bbox_min = min_extent( Parse_String(ObjId) );
thank you for showing the correct use. fwiw I did grep for this macro
in all 3.7.0 (scene) files, it does not appear used anywhere.
jr.
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