POV-Ray : Newsgroups : povray.general : printing object's identifier : Re: printing object's identifier Server Time
5 May 2024 09:02:31 EDT (-0400)
  Re: printing object's identifier  
From: jr
Date: 17 Mar 2016 09:37:23
Message: <56eab313$1@news.povray.org>
hi,

ok, separate arguments it is.  thank you clipka & Dick B.

On 17/03/2016 01:41, clipka wrote:
> You need to use
> #local bbox_min = min_extent( Parse_String(ObjId) );

thank you for showing the correct use.  fwiw I did grep for this macro
in all 3.7.0 (scene) files, it does not appear used anywhere.

jr.


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