POV-Ray : Newsgroups : povray.general : Help with "programmatically" determining intersection : Re: Help with "programmatically" determining intersection Server Time
3 May 2024 09:52:45 EDT (-0400)
  Re: Help with "programmatically" determining intersection  
From: scott
Date: 17 Mar 2016 04:20:26
Message: <56ea68ca$1@news.povray.org>
On 17/03/2016 07:07, Le_Forgeron wrote:
> Le 17/03/2016 04:07, Bald Eagle a écrit :
>> #declare Z1 = Base * (sin(theta) - theta*cos(theta));
>> #declare Z2 = -Base * (sin(theta) - theta*cos(theta));
>
> you are trying to solve Z1 = Z2, i.e. Z1-Z2 = 0

Wait... the two spheres are rotated different amounts:

sphere{ <X, T1, Z1>, T1 pigment {Blue} rotate -y*Tooth1*AngularSpacing}
sphere{ <X, T1, Z2>, T1 pigment {Blue} rotate -y*Tooth2*AngularSpacing}


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