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On 08.03.2016 05:24, Jaime Vives Piqueres wrote:
> This is an old mesh generated with Megapov back in 2006, but now
> resurrected to try some "furrifying" experiments. It uses some 260000
> mesh threads traced randomly onto the mesh. No hg-povray yet... just a
> test with regular pov for later comparison. Renders really fast using
> default radiosity (1m46s), and parse time is not that bad (1m3s).
>
> The lovely image map used as base is from archivetextures.net.
>
> I like the look of it... like a softener ad: makes you want to rub your
> face on it.
>
> --
> jaime
>
To me, it lools almost real. Add a little bit more light to hit, so the
white is brighter. Or some Ariel washing solution. The light should come
slightly from a side beside the middle. Just my imagination.
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