POV-Ray : Newsgroups : povray.text.scene-files : Looking for rendering Omnidirectional Stereo images for VR headset : Re: Looking for rendering Omnidirectional Stereo images for VRheadset Server Time
8 May 2024 22:38:39 EDT (-0400)
  Re: Looking for rendering Omnidirectional Stereo images for VRheadset  
From: clipka
Date: 12 Mar 2016 09:50:45
Message: <56e42cc5$1@news.povray.org>
Am 12.03.2016 um 12:01 schrieb Clodo:

> The C implementation is a little faster: i a sample scene, 19 seconds the C
> implementation VS 22 seconds of the user-defined camera.

With more complex scenes, the relative difference between the C and SDL
implementations will probably be far smaller.


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