POV-Ray : Newsgroups : povray.text.scene-files : Looking for rendering Omnidirectional Stereo images for VR headset : Re: Looking for rendering Omnidirectional Stereo images for VRheadset Server Time
29 Apr 2024 12:05:16 EDT (-0400)
  Re: Looking for rendering Omnidirectional Stereo images for VRheadset  
From: Jaime Vives Piqueres
Date: 11 Mar 2016 10:37:17
Message: <56e2e62d$1@news.povray.org>

> Interesting too is that changing the z directional function to:
>
> function { 0.1+cos((select(x,(x+0.5)*2,(x*2)) * 2 * pi) - pi) * cos(pi /
> 2 - (1-(y+0.5))*pi) }
>
> gives a partial image.

   Yes, for me +1 gives one part, and -1 seems to give the rest.

--
jaime


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