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I like this surface feature a lot! Just try one more thing: that the
edges are kinda bend upwards slightly - then it would be like in
reality! And maybe some cracks on the sides, but only small cracks.
On 03.03.2016 12:11, LanuHum wrote:
> Paolo Gibellini <p.g### [at] gmailcom> wrote:
>> LanuHum wrote on 27/02/2016 13.14:
>>> Polygons write as prism.
>>> Very good result!
>>>
>>> Write, parse and render:
>>> mesh as mesh: 4 minutes :(
>>> mesh as prism: 20 seconds. :)
>>>
>>> the dried-up sea: 40 000 n-gons:
>>>
>> Great image!
>> Now, a parameter to change slightly the heights of the prisms...
>> ;-)
>> Paolo
>
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