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On 2-3-2016 13:09, Stephen wrote:
> On 3/2/2016 12:56 PM, Jörg 'Yadgar' Bleimann wrote:
>> Hi(gh)!
>>
>> Surely I'm not the only one who dreams of creating a virtual
>> Afghanistan... with sufficient manpower behind, others are already far
>> more advanced: https://www.metavr.com/technology/afghan_village.html
>>
>> This is about the level of realism I would like to achieve - of course
>> in a pre-war (1973 mode) and an alternate history (Afghatopia mode)
>> setting! And not necessarily in POV-Ray alone - for real-time
>> interactivity, I will have to switch to X3D or even basic OpenGL
>> programming...
>>
>> See you in Khyberspace!
>>
>
> I must say that you don't think small. :-)
>
> We all have dreams.
>
>
You will note that the buildings are mostly simple cubes with a
realistic image_map applied. This is a simple way to get fast and
realistic-looking environments. For the foreground you could use more
sophisticated models of course.
--
Thomas
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