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Hi(gh)!
On 01.03.2016 09:38, Thomas de Groot wrote:
> I know it is difficult, but I have learned not to compare my own work to
> those of others, especially if they seem more 'talented'/
> 'knowledgeable' / 'faster', whatever, to me.
To me, life is still a marathon run... and I'm lagging far behind the
main runners' field, not to mention the top runners!
> I try to do my own thing
> (you mentioned Gancaloon) at my own pace and with my own means, which
> may not be smart and often rather clumsy in the eyes of others.
Clumsy? Not smart? I'm truly awed by your creations!
> That said, you may look at the real effective time you spend on
> building. It may be that you spent far less time in this than you
> realise but spread over weeks. It may depend on the tools you use beside
> POV-Ray, Wings3D for example or another modeller.
I tried Wings3D some years ago, but now I'd prefer Blender!
> Sometimes that speeds
> up work, in some cases it slows it down.
Especially if you first have to learn the whole program... and Blender
has a VERY steep learning curve! I tried several times to work through
various tutorials but pretty soon gave up - such things do only sink in
one's mind if learning is done as a DAILY routine! Unfortunately I'm
really not good in organizing myself, so I mostly fail to cut off an
hour or so for learning...
> The amphitheatre I built with
> Silo2Pro for Gancaloon probably took me about six to nine months
> effectively, spread over almost two years or maybe more, including the
> time I spent tearing down the whole bloody thing and starting all over
> again.
I wish I could focus that much on a single task... currently, my daily
routine looks like this - in theory:
- Getting up (mostly around 12 o'clock)
- Brewing coffee, starting the computer(s, with a laptop running XP to
update my calories consumption table)
- doing pixeling work on my Kabul heightfield, usually two music albums
long, which equals to 70 to 100 minutes
- archiving recent e-mails and newsgroup postings, answering e-mails and
postings
- browsing through the recent eBay ads, looking for computer parts (or
even whole vintage computers!) offered for free in and around Cologne,
hoping to make a few euros by re-selling them (I plan to visit friends
in Berlin this summer, by bike from Cologne, and getting around in
Germany is expensive!)
- cooking a meal (thank my brother for the dishwasher, otherwise I
mostly would turn to sandwiches)
- in case of interesting offers for eBay: fetching them, which also
gives me some physical exercise, as I do this by bicycle
- otherwise: doing stupid household chores (much too seldom - my wohnklo
(a German slang word for "tiny little apartment") is a sheer mess!)
- talking an hour or so to my loved one on the telephone (also an avid
"raytracerer", but he prefers Blender)
- scanning magazines and books and dumping them to gradually make space
for more computer parts to be sold
- finally: POV-Ray! Currently, as I mentioned in the original post, I
try to model Kabul International Airport (as it was in the early 1970s -
there once will be two versions of POVghanistan: the 1973 mode and the
Afghatopia mode - the latter as a vision of what Afghanistan could have
turned out if history took a more beneficial turn in the late 1970s)
- reading a portion of a book to be scanned away in the near future
- learning Blender
- go to sleep - mostly at 4 o'clock in the morning
This is the IDEAL version, when a day really runs well - in reality, it
is mostly disrupted by unexpected events or, very often, my tendency to
overeat - and then taking naps many hours long.
> The Apollo temple was even worse... and I have forgotten how I
> did some of the details so that I may need to reinvent the wheel if I
> ever need to start something similar again. Very frustrating, which
> makes me repeat to myself again and again: "document your work, you
> nitwit!". Not that it helps much, though.
Documenting is really, really time-consuming, especially when done
publicly, in the form of web pages (like I did with a - still
unfinished, of course! - C++ project of a conversion tool from SVG to
POV-Ray textures)...
> To begin with the end, no, I would not consider it a waste of life if
> you get enjoyment from what you are doing,
If it only WOULD BE enjoyment... mostly, it is so frustratingly difficult!
> Khyberspace is inside your head, Yadgar, and that is where it really and
> only can be great and wonderful.
Mostly I'm too exhausted from the daily toil to form any grand visions
of Khyberspace in my mind...
> Gancaloon is in my head and every
> render I make of it is just a pale approximation of the real, thriving,
> populous, raw, thing. I shall never visit Gancaloon as you never will
> visit Khyberspace, except in your head and in your dreams.
O.k., Gancaloon is a fictitious place... but Afghanistan is not! But
still, I probably (very probably!) never will see real Afghanistan in my
life...
> That is life indeed. And yet, your mind is larger still.
Hardly ever!
> In Khyberspace. Why not?
It's a long, long, long, long way...
See you there!
Yadgar
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