POV-Ray : Newsgroups : povray.binaries.images : Cave concept : Re: Cave concept Server Time
30 Jun 2024 23:13:59 EDT (-0400)
  Re: Cave concept  
From: Jaime Vives Piqueres
Date: 29 Feb 2016 14:01:13
Message: <56d49579$1@news.povray.org>

> Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
>
>> I discarded that one without testing it first, because in my mind
>> it sounded way too slow to render.
>
> Can you do the difference, convert it to a mesh, and THEN render it?

   I would kill for a simple way to do that... converting isosurfaces to
meshes.

> Maybe use a heightfield?

   I thought about making it with several hf's rotated around, but it
would still lack the "overhangs" that isosurfaces allow.

--
jaime


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