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> Hi,
>
> I have a hard time getting a brighter result. What I've achieved so
> far: http://blackbox.diitstudio.com/download/result.png
>
> I use radiosity without conventional lights, and use sky_sphere:
> sky_sphere {pigment {color rgb <3.16, 3.56, 4>}}
>
> I don't want (direct) sunlight and want to leave the radiosity
> parameter brightness at 1 if possible.
>
> For most objects I use a "flat" finish: finish {diffuse 0.6 phong 0}
If you don't use reflection, then raise the diffuse to 1.
> Is the dark image a result of not using a light source? Or am I
> forgetting to set something in the finish/texture?
I guess what you want is more light bounces... what is your
recursion_limit? To me it looks like you have currently only 2... better
raise it up to 3 or even 4.
> Even adding an ambient value of 0.5 to the finish doesn't make it any
> brighter.
BTW, do not EVER use ambient if you want realistic results.
--
jaime
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