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Okay, I will give a try. Thanks a lot.
Should I use "looks_like" or "projected_through" for the cylinder (see
below (quote)?
On 14.02.2016 10:47, Alain wrote:
> cylinder{0, HabitatLength*z, AxleRadius
> pigment{radial
> color_map{[0 rgb 0.5][0.05 rgbf<0.8, 0.5, 0.2, 1>][0.1 rgbf 1]
> [0.4 rgbf 1][0.45 rgbf<1, 0.7, 0.5, 1>][0.5 rgb 0.5]}
> rotate 180*z}
> }
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