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On 2/7/2016 3:34 PM, clipka wrote:
> Am 07.02.2016 um 16:37 schrieb Sven Littkowski:
>
>> We have established a large cylinder, and work right now on the
>> illumination of the inside habitat. In opposition to another colony ship
>> (chief designer: Mr. Mike Horvath), our colony ship has a long
>> construction along its middle axis, which features an artificial fusion
>> sun system, that rotates just slightly slower than the cylinder habitat,
>> thus achieving a real day and night phase for the colonists.
>
> In effect, it'll probably be more like a bright sunny day vs. an
> overcast day, due to light being reflected from the day side to the
> "night" side. The "night" side may also receive tinted light, depending
> on the overall colour of structures on the day side.
>
>
>> The central construction, in which there is no gravity, contains the
>> lights and beside rapid transport tubes, also our oxygen production
>> (using a light-emitting porous tissue through which air is moving, with
>> genetically modified cyano bacterias on the surface of that porous tissue.
>
> You may want to rethink placing any living organisms near the central
> light source. It might get pretty hot, and certainly blindingly bright.
>
I was thinking of placing a hang glider near the lamp in my scene, but I
couldn't find a POV equivalent, and don't want to install the additional
tools needed to import a model file in another format.
Mike
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