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Yes, I saw them already, but when I tried the HF_Cylinder macro, it
causes errors and halt. The error message is: "Parse Error: Expected
'operator', ( found instead"
I think, the included code is faulty. If this code could be fixed, I
could go ahead with it.
Here the faulty code. Can you test, if this causes errors on your
computer, too?
// -------------- HF_Cylinder macro -------------------
#declare Fn_1 =
function(x, y, z)
{1-(-f_snoise3d(x*3,y*3 , z*3)*0.8)}
// ----------------------------------------------------
object{ HF_Cylinder( Fn_1, //Function,
0, // UseUVheight: 0 or 1
1, // UseUVtexture: 0 or 1
<50,50>, // Resolution,
1, // Smooth: 0 or 1
"", // FileName, ""=no file,
<0,0,0>, // EndA,
<0,1.5,0>, // EndB
1.60 ,// Radius
0.5 // Depth
) //-------------------------
texture{ pigment{ checker
color rgb<0.5,0.1,0.85>
color rgb<1,0.67, 0.05>
scale<1,2,1>*0.05}
finish { phong 1 reflection 0.01}
} // end of texture
scale<1,1,1>*1
rotate<0,0,0>
translate<0,0.00,0>
} // end of HF_Cylinder -------------------------------
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