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On 7-2-2016 5:55, Sven Littkowski wrote:
> If you use Windows, it is easy to track the memory usage: just keep the
> Windows Task Manager open during the render, there inside the Processes
> tab. And there you can see at all times, how much memory PvEngine is
> using right at that second. :-)
>
I know how to do it; I need to remember to go see, as in general I am
not much interested myself in the memory usage ;-)
--
Thomas
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