|
|
On 3-2-2016 15:04, Mike Horvath wrote:
> On 2/3/2016 7:29 AM, Thomas de Groot wrote:
>> Render took five minutes; difficult to tell about the scene files, but
>> in this version I estimate roughly about 112Mb or a bit more for the
>> architecture (visible or partially so in the render). The height_field
>> itself is trivial.
>>
>
> I am looking for a height field editor for my Lego scenes. I need
> something where I can select a vertex and raise/lower it in steps of 24
> units. I don't think this tool exists. :(
>
As far as I know, the only way to do this would be to convert the
height_field into a mesh and edit that.
--
Thomas
Post a reply to this message
|
|