On 1/27/2016 3:13 PM, Stephen wrote:
> Don't do it just because I suggest it. I'm concerned that unless you
> become more than competent in UV mapping. Texturing a ginormous mesh
> will be very hard.
> Do you know about inkscape? Blender can take a 2D drawing done in
> inkscape and extend it in the third dimension. I mean that it can take a
> plan drawing and grow it upwards.
> https://inkscape.org/en/
>
I wish POV-Ray had this feature.
Mike
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