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Same problem here. Just to render a part of the central hull of my
starship, it takes several days. I think, the problem is too many
individual shapes (like boxes and such).
I heard about a plugin for SketchUp, that can export to our POV-Ray
scene description language. As mesh.I am considering to design a number
of elements of my ship in Sketchup as meshes, and then add those meshes
to my POV-Ray scenes. I believe, I will gain render speed by replacing
hundreds of box with one single mesh shape. Could I be right with my
assumption?
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