On 1/26/2016 3:49 AM, clipka wrote:
> Am 26.01.2016 um 09:34 schrieb Mike Horvath:
>
>> I forgot to add that this image took about a week to render.
>
> You might want to examine whether you're doing something wrong.
>
> While high quality settings are an obvious factor in long renders,
> another infamous but often underestimated performance hog is complex
> non-union CSG.
>
I added a lot of bounded_by statements to the city objects previously.
If you want to take a look for yourself, you can download the scene here:
http://www.mediafire.com/download/ccp3kv21k3oldvl/GH_LoadingScreen_src_v2_6_0.zip
The file to render is called "gh_scene_spinner_cutaway_e.pov".
Mike
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