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Yes, I was thinking about involving time into it, too. But then again,
two different computers and rendering at the same time - will lead again
to the same result. So, while POV-Ray gives us a pseudo random, you give
us now a pseudo pseudo random.
But don't get me wrong - I was about to have it done the same way. And
it is a good idea.
If you want to go that way further, and want to work towards the third
pseudo, you could also involve computer specs to the time-depending
random. And also things that change frequently on computers, like amount
of free HDD space and size of random-selected files also being computed
into the pseudo pseudo pseudo random.
POV-Ray's random was intentionally meant to enable everyone to produce
the same result. But taking your point, yes, it would be nice if POV-Ray
4.0 could supply us with a real random, too. :-)
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