POV-Ray : Newsgroups : povray.binaries.images : Scattering media help : Re: Scattering media help Server Time
28 May 2024 15:01:53 EDT (-0400)
  Re: Scattering media help  
From: clipka
Date: 25 Jan 2016 17:35:14
Message: <56a6a322$1@news.povray.org>
Am 25.01.2016 um 23:15 schrieb Mike Horvath:
> On 1/25/2016 4:46 PM, clipka wrote:
>> I must consequently assume that the "too dark" effect you observe is
>> instead due to a lack of light /scattered to/ the camera, but to get
>> more of this light you need a /higher/ density rather than a lower one.
> 
> I found the problem. It had to do with the gas container object having
> the same radius as the outer metal shell. When I increased the radius so
> that the surfaces were not touching, the darkness went away and the
> scene rendered normally.

Still a bit odd, but I guess the coincident surface problem can cause
any number of side effects.


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