Am 17.01.2016 um 17:53 schrieb William F Pokorny:
> Thanks for the texture inheritance tutorial & example code. Got me
> thinking. I believe we can use the interior_texture feature something
> like so using your example scene to get what folks want :
The drawback there is, of course, that you can't do this if any of your
objects normally uses an interior_texture.
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