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On 16-1-2016 15:20, Stephen wrote:
> On 1/16/2016 1:39 PM, Mike Horvath wrote:
>> On 1/16/2016 5:15 AM, Stephen wrote:
>>> Why not put your textures in an INC file then you could put your
>>> alternative textures in another INC file. If they have the same names
>>> you can select which set of textures to use by using the #include
>>> command.
>>>
>>
>> The problem in my case is that the individual textures are oriented to
>> the local coordinates of each object, whereas I need a texture that is
>> tied to the global coordinate system. I don't know how to compensate for
>> this.
>>
>>
>> Mike
>
> I misunderstood. I thought you wanted to swap between textures. Thomas
> was right. (As usual.)
Not counting all the times I was wrong ;-)
--
Thomas
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