Am 14.01.2016 um 15:57 schrieb William F Pokorny:
> I've been collecting & cleaning up problem blob scenes from years past
> with the hope the scenes might be of use at a later time to the core
> developers. Your problem blob, though simply textured, is in this
> collection.
>
> The patched code(1) doesn't fix every blob issue I've re-discovered, but
> it does fix many - including FS288 as it turned out. Yet to see it break
> anything.
...
>
> (1) - I have since moved to 1e-4 in my testing because this accuracy
> scaling (and AA as Alain noted at the time) was required for a scene
> Cousin Ricky posted back in 2008.
All this is valuabe input; thanks a lot for your continuing
investigation into this topic!
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