|
|
On 1/14/2016 2:04 PM, clipka wrote:
> Mike Horvath <mik### [at] gmailcom> wrote:
>> I have the following code:
>>
>> #local lamp_sphere = sphere
>> {
>> 0, 1
>> scale lamp_radius
>> hollow
>> }
>> light_source
>> {
>> 0, lamp_color
>> looks_like {lamp_sphere}
>> translate spiral_coo
>> }
>>
>> Unfortunately the sphere is blocking the light source when it should let
>> the light shine through. What am I doing wrong? Thanks.
>
> I'd suggest testing this in different versions of POV-Ray.
>
> My initial thought is that looks_like should automatically set "no_shadow on"
> (and also "no_radiosity on") for the object; if that doesn't happen, I guess it
> should be considered a bug. I'll need to look it up in the docs myself though.
>
>
>
Is that not for "projected_through"?
Which might be a solution.
--
Regards
Stephen
Post a reply to this message
|
|