On 1/14/2016 2:47 AM, Mike Horvath wrote:
> I have the following code:
>
> #local lamp_sphere = sphere
> {
> 0, 1
> scale lamp_radius
> hollow
> }
> light_source
> {
> 0, lamp_color
> looks_like {lamp_sphere}
> translate spiral_coo
> }
>
> Unfortunately the sphere is blocking the light source when it should let
> the light shine through. What am I doing wrong? Thanks.
>
>
>
> Mike
Never mind. I had wrapped everything in a merge when I should have
instead wrapped everything in a union.
Mike
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