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I have a nice gold glass texture I am using for sunscreens in my space
scene.
texture
{
pigment {gamma_color_adjust(<1.000, 0.875, 0.575, 0.000, 0.900>)}
finish
{
brilliance 2
diffuse D_GoldA
ambient A_GoldA
reflection R_GoldA
metallic M
specular 0.20
roughness 1/20
}
}
What would a good similar one be for copper? Thanks.
Mike
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