POV-Ray : Newsgroups : povray.animations : What developers for animation of the using bone do? : Re: What developers for animation of the using bone do? Server Time
26 Apr 2024 10:32:40 EDT (-0400)
  Re: What developers for animation of the using bone do?  
From: clipka
Date: 22 Nov 2015 04:29:06
Message: <56518ae2$1@news.povray.org>
Am 22.11.2015 um 05:39 schrieb LanuHum:

> You correctly understood me. But, I want to learn: when performing a script of
> SDL creating animation of Povray each frame starts considering from scratch,
> releasing memory? Or it leaves data which don't change in time in memory?
> I thought that Povray doesn't unload geometry from memory every time, step by
> step (a shot off-screen, frame by frame)

POV-Ray indeed renders each frame separately, throwing away all data and
re-parsing the entire scene from scratch.

UberPOV does provide a way to carry over selected data from one frame to
the next though.


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