POV-Ray : Newsgroups : povray.binaries.images : Scattering media problem : Re: Scattering media problem Server Time
7 Nov 2024 13:39:43 EST (-0500)
  Re: Scattering media problem  
From: Alain
Date: 9 Oct 2015 15:35:34
Message: <56181706$1@news.povray.org>
Le 15-10-08 16:56, Jörg 'Yadgar' Bleimann a écrit :
> Hi(gh)!
>
> I want to model my now-defunct bathroom scales and started with the
> glass pane - when viewed edge on, it should display a dark bluish green.
> I used scattering media to achieve this (first attached image) but then
> noticed that the media color almost disappeared when viewed against a
> non-black background (second image). I tried to fix this by adding an
> interior_texture (without reflection) to the material statement, but
> then the media color was even less visible (third image).
>
> What do I wrong? Should I try absorbing media instead?
>
> See you in Khyberspace!
>
> Yadgar

I would use fade_colour, fade_distance and fade_power for that purpose.
A side bonus is a much faster rendering.

If you absolutely want to use some media, then, absorbing media is the 
kind that you want.


Alain


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.