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Le 15-10-08 16:56, Jörg 'Yadgar' Bleimann a écrit :
> Hi(gh)!
>
> I want to model my now-defunct bathroom scales and started with the
> glass pane - when viewed edge on, it should display a dark bluish green.
> I used scattering media to achieve this (first attached image) but then
> noticed that the media color almost disappeared when viewed against a
> non-black background (second image). I tried to fix this by adding an
> interior_texture (without reflection) to the material statement, but
> then the media color was even less visible (third image).
>
> What do I wrong? Should I try absorbing media instead?
>
> See you in Khyberspace!
>
> Yadgar
I would use fade_colour, fade_distance and fade_power for that purpose.
A side bonus is a much faster rendering.
If you absolutely want to use some media, then, absorbing media is the
kind that you want.
Alain
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