POV-Ray : Newsgroups : povray.binaries.images : Snakes in space : Re: Snakes in space Server Time
5 Jul 2024 02:04:23 EDT (-0400)
  Re: Snakes in space  
From: clipka
Date: 23 Sep 2015 11:15:55
Message: <5602c22b$1@news.povray.org>
Am 23.09.2015 um 01:39 schrieb Alain:

>> 2)  As for a DOS emulator...  Check out DOSBox.  It's primarily intended
>> for old games, but will run most DOS programs.  Available for
>> Window/Linux/Macs.
>>
>>       -=- Larry -=-
>>
> 
> In some cases, you may also need to use moslow. When you have very old
> games made to be used on x86, 186 and 286 CPUs and yours is just TO
> fast, like a plain 60 MHz Pentium.
> Typical cases from old role playing games:
> You get out and immediately die. Looking at the log, you found that you
> died from starvation, but where absolutely loaded with rations.
> You travel and sudently die. You find that a single zombie very slowly
> approatched your party, and lesurely killed you over over 100 rounds.

I recall the Wing Commander series suffering from this issue.

moslow should also help with programs that crash with a "division by
zero" error message right at startup.

(Background: Back then, the fastest real-time clock in a PC operated at
18.2Hz; to allow for higher precision - typically at a millisecond level
- real-time delays were often implemented as a delay loop, which was
calibrated at startup; Turbo Pascal's runtime library became notorious
for doing this by running the loop a fixed number of times and measuring
the number of 18.2Hz ticks elapsed, which tended to lead to said
division by zero on machines fast enough to do that initial loop
calibration in less than a tick.)


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