POV-Ray : Newsgroups : povray.binaries.images : Seraglio (WIP) : Re: Seraglio (WIP) Server Time
5 Jul 2024 14:53:53 EDT (-0400)
  Re: Seraglio (WIP)  
From: Jérôme M. Berger
Date: 31 Aug 2015 16:11:08
Message: <55e4b4dc$1@news.povray.org>
On 08/31/2015 09:35 AM, Anthony D. Baye wrote:
> There may be a problem with the bounding on my floor tiles.  Each set o
f tiles
> is parsed as a single prism, but there are a couple of unions and diffe
rences
> that I could split and bound manually.
> 
    Note that AFAIK automatic bounding of unions is already optimal.
Manual bounding of differences can improve things, especially if you are
removing a large chunk of the original object, but finding the optimal
bounding box can be tricky. It's only for intersections that automatic
bounding is blatantly wrong and that manual bounding can very easily
improve things dramatically.

        Jerome
-- 
mailto:jeb### [at] freefr
http://jeberger.free.fr
Jabber: jeb### [at] jabberfr


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