POV-Ray : Newsgroups : povray.general : Simulating curvature of the Earth : Re: Simulating curvature of the Earth Server Time
29 May 2024 05:56:49 EDT (-0400)
  Re: Simulating curvature of the Earth  
From: clipka
Date: 20 Aug 2015 22:47:14
Message: <55d69132$1@news.povray.org>
Am 20.08.2015 um 22:24 schrieb Mike Horvath:
> I have a town model with the horizon in the background and a high camera
> angle. However the horizon is simply an infinite plane. Is there a way
> to simulate the Earth's curvature? Can I use an actual sphere, or is
> povray not precise enough to do that?

As long as we're talking about reasonably large scenes (the whole scene
- sans earth - measuring meters and upward), just go ahead with the huge
sphere approach.


Make sure to keep the coordinate origin near the camera. Some people
have modeled entire solar systems with the sun at the center, and were
surprised when "portraits" of Deimos (or was it Phobos? one of the Mars'
moons anyway) showed artifacts. This is because absolute precision drops
as the absolute magnitude of coordinate values increases.


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