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Am 15.08.2015 um 06:38 schrieb Mike Horvath:
> On 8/14/2015 11:44 PM, clipka wrote:
>> What would you want with such a log on disk? All it'll tell you is that
>> the system went bonkers at X bytes of memory usage - but I don't need a
>> log to tell you that X = your physical memory size.
>>
>
> Oh, I thought POV-Ray uses virtual memory when physical memory runs out.
> Never mind then.
Well, /unfortunately/ it does.
POV-Ray is a rather special beast with regards to system performance
requirements. In contrast to most applications it really needs to access
much of its data pretty frequently, and its render tasks don't do any
file i/o at all, so it keeps the operating system busy juggling virtual
memory back and forth.
With that in mind, I wonder whether /reducing/ the number of render
threads might help keep the system somewhat stable in such a situation.
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