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On 8/14/2015 2:56 AM, scott wrote:
> On 13/08/2015 18:39, Mike Horvath wrote:
>> On 8/13/2015 10:21 AM, scott wrote:
>>>> The Lego town I am working on takes a lot of RAM when you turn the
>>>> little top studs on.
>>>
>>> How many top studs do you have in total? You might be able to get away
>>> with only turning them on for the visible ones in the foreground. Once
>>> the studs get to be less than a couple of pixels big you probably won't
>>> notice that they're gone (especially with a little bit of focal blur).
>>>
>>
>> It's an orthographic render, so all studs are the same size everywhere.
>
> How many in total?
>
Over two million.
I forgot to add the important fact that the studs are not the only
things being turned on/off. In fact, most of the internals of each part
such as the inner cavity and tubes are also being enabled/disabled.
So there's more going on than just the little studs.
Mike
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