On 2015-06-30 01:48 PM (-4), clipka wrote:
> Am 30.06.2015 um 19:39 schrieb clipka:
>> I can confirm that this is a bug.
>>
>> In a nutshell, POV-Ray defalts to the wrong noise generator during
>> parsing.
>>
>> The behaviour was broken by commit 35a20c2 (2014-06-13).
>>
>> As a workaround, use "noise_generator 2" in the global settings.
>
> A source file fix for POV-Ray proper is available now in the master
> branch at GitHub.
All I was able to find was a diff readout for 3 files. Is that all
there is, or is there a new complete alpha release? I guess I'm still
learning my way around GitHub.
I applied those 3 changes to my alpha.8141620 files and recompiled. The
new executable confirms that alpha.8150025 is running, but the problem
remains. I went back to GitHub to see if I had somehow miscopied the
changes, but I couldn't find the page again. (Like I said, I still have
trouble navigating GitHub.)
The good news is that sometime between 3.7.0.0 and 3.7.1-alpha, another
bug was fixed: random white splotches in radiosity renders. I had not
reported it to date, because I was unable to narrow down the problem to
create a simplified scene file. (The attached renders may look simple,
but they were generated by a render rig with somewhat complex
internals.) Thomas de Groot seemed to have a similar problem when
testing out Scott Boham's SkySim, but I concluded that those anomalies
were completely unrelated to my problem.
splotches-36.jpg - Rendered by POV-Ray 3.6.1.
splotches-37.jpg - Rendered by POV-Ray 3.7.0.0. Note the ugly white
splotches. When the hills are deleted, there are no splotches. There
are circumstances in which the hills are present /without/ splotches,
but I have been unable to determine a pattern.
splotches-37norad.jpg - Rendered by POV-Ray 3.7.0.0 without radiosity.
There are no splotches, so they were somehow triggered by radiosity.
splotches-371.jpg - Rendered by POV-Ray 3.7.1. The hills are different,
but the white splotches are gone.
splotches-371ng2.jpg - Rendered by POV-Ray 3.7.1 with noise_generator 2
in global settings. The hills are back as desired.
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Preview of image 'splotches-36.jpg'
Preview of image 'splotches-37.jpg'
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Preview of image 'splotches-371.jpg'
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