POV-Ray : Newsgroups : povray.binaries.images : PoseRay mesh2 bug : Re: PoseRay mesh2 bug Server Time
5 Jul 2024 09:11:51 EDT (-0400)
  Re: PoseRay mesh2 bug  
From: Thomas de Groot
Date: 30 Jun 2015 07:42:14
Message: <55928096$1@news.povray.org>
On 17-10-2014 10:27, Tim Cook wrote:
> Attached is image of what PoseRay 3.12.23.587 does to an object exported
> from Moray (in this case, a sphere primitive directly converted to mesh
> with no alteration), with and without the 'mesh2' option checked.
>
> Is this an issue with the mesh2 format itself?
>

In view of the findings with a mesh2 export from Blender [see Clipka's 
comment of 30-6-2015 12:46 in: 
http://news.povray.org/povray.binaries.images/thread/%3Cweb.545e137518b3c4b1113a021b0%40news.povray.org%3E/?ttop=400588&toff=50&mtop=400605&moff=40

] it seems to me now that yours is the same case.

-- 
Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.