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Le 15-06-28 03:58, clipka a écrit :
> Overhauling the POV-Ray codebase, I've stumbled across something
> surprising (to me) in the implementation of the fractal currently
> implemented via the `HypercomplexFunctionFractalRules` type. Can someone
> with a bit of "fractal fu" please help me and test this out?
>
> In SDL parlance, that should be any fractal using:
>
> julia_fractal {
> ...
> hypercomplex FUNCTION
> ...
> }
>
> where FUNCTION is any of:
>
> acos
> acosh
> asin
> asinh
> atan
> atanh
> cosh
> cos
> exp
> ln
> pwr(FLOAT,FLOAT)
> sin
> sinh
> tan
> tanh
>
> Please tell me whether you think the results are ok or bogus.
>
The oddity may explain the strange results I got a while back when
testing those functions.
I got missmatched dirrect image, shadows and reflection.
Often, it looked as is I was looking at the inside surfaces.
The self shadowing was often just plain wrong.
I still have the images and code and may post them if asked.
Alain
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