Am 22.06.2015 um 15:16 schrieb Mr:
> Maybe adding support for an existing library like Alembic format would solve
> this request and some others?
> https://en.wikipedia.org/wiki/Alembic_%28Computer_Graphics%29
Nope. We need to transform it into a POV-Ray specific internal
representation anyway.
> or micro poly tesselation and displacement at rendertime, renderman style?
I don't think this will fly; there are rendering algorithms where micro
tesselation fits in easily, but raytracing isn't one of them.
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