POV-Ray : Newsgroups : povray.binaries.images : Blender to Povray: unofficial version: screenshots : Re: Blender to Povray: unofficial version [new thread] Server Time
21 Apr 2026 04:32:18 EDT (-0400)
  Re: Blender to Povray: unofficial version [new thread]  
From: Thomas de Groot
Date: 18 Jun 2015 07:37:33
Message: <5582ad7d@news.povray.org>
On 18-6-2015 11:16, Mr wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>
>>
>> Why not start a separate branch on the POV-Ray newsgroups tree
>> (poray.tool.blender) like there exists one for Poser (povray.tools.poser)?
>>
>> --
>> Thomas
>
> This is a great idea. I did not dare to ask for this before because I felt it
> should come from POV-Ray users so that no one would feel like Blender is
> invasive or whatever. We do respect both communities and their singularities, I
> know a lot of POV users don't feel like they need any graphical interface to it,
> On the other hand, a lot of Blender users feel they ONLY need an interface and
> don't ever want to see a text file to procuce images.

Personally, I never felt Blender to be invasive. Both it and POV-Ray can 
very well coexist together and both can certainly profit from the 
exchange without being in competition as it were. From the POV-Ray users 
point of view there might be some apprehension towards an unfamiliar 
Blender GUI, although that has been hugely improved over the last years 
I must say. I believe the number of Blender-using POVers is steadily 
growing.

>
> LanuHum, myself and only one more user, all came to try and bridge both software
> because of the possibility the scene description language offered.

And that is sincerely appreciated. I think we should be patient; that 
no-man's-land still is unfamiliar territory to most.

>
> But as you see from lanuhum discouragement, there was little actual feedback. We
> do need a more proactive user community to encourage development. I tried to
> create a Blenderartists forum group but other than the said user, no-one ever
> posted many questions, feedback, and more importantly, very few images of their
> works in progress have been shown.

It seems that the Blender community has not (yet) discovered what can be 
won by using POV-Ray as a renderer. Maybe that is too soon and will 
happen when a full-fledged interface is available to them, i.e. beyond 
the beta stage.

>
> Here in the povray newsgroup we did receive warm encouragements, both LanuHum
> and I, So yes maybe a newsgroup section would help to fuel this handreaching
> effort in the long run. May I also suggest that image attachments be allowed for
> it to emulate through created imagery, be they
> beautyful or ugly :-)?

Imo, most interest will come from the POV-Ray users as Blender opens up 
a large array of possibilities to them. So, yes, I would put my cards on 
a newsgroup section which - while initially small - will gradually 
attract and seduce more people. I am interpreting what I see in my 
crystal ball of course ;-)

Maybe create povray.tools.blender and povray.tools.blender.images ?

I don't know how to initiate these groups. I suppose that is a question 
for Chris to answer in the first place.

-- 
Thomas


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