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> #declare Cutter2 = box {<-Drill_Size, 0, 0>, <Drill_Size, Radius*2, -1> rotate
> -x*Point}
> #declare Relief_Axis = vrotate (<0, Radius*2, 0>, <-Point, 0, 0>);
>
> # declare Cone =
> union {
> #declare theta = 0;
> #while (theta < 90)
> object {Cutter2 rotate -y*theta Axis_Rotate_Trans (Relief_Axis,
> (12/90)*theta)}
> #declare theta = theta +1;
> #end
> }
>
> That spits out the following error and pops up the "transforms.inc" file in a
> new tab.
If I add the following lines at the start then I get no error:
#local Drill_Size = 1;
#local Radius = 1;
#local Point = 1;
#include "transforms.inc"
Do you get the same result?
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