>> In the Blender it is very easy to create it. blob cilinder is
>> enough to arrange at the edges of grounds
There are macros for "Rounded_Box" (and other rounded shapes, too) in
Povray. But these macros don't cover arbitrary CSG objects.
> Idea example. But, It is necessary to calculate rapprochement of
> cylinders that there was no thickening in knots
Your rounded boxes look very different to mine. ;-)
L.
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