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On 30/04/2015 15:48, LanuHum wrote:
> "LanuHum" <Lan### [at] yandexru> wrote:
>> For creation of df3 the Blender exporter - Povray uses Python
>> http://povray.tashcorp.net/tutorials/script_df3/
>>
>> mydf3.set(x, y, z, 10)
>>
>> To me it is unclear that there is value 10?
>>
>> Blender has the density parameter from 0 to 1.
>> It is natural to density color_map at Povray.
>>
>> I understand so, what if (x, y, z, 0.5)
>> and color_map{
>> [0,rgb 0]
>> [0.5, rgb <1,0,0>]
>> [1,rgb 1]
>> }
>> voxel has to be red?
>>
>> Or how to paint voxel?
>
> I understood.
> background black
>
> interior{ //---------------------
> media{ method 2
> emission 1 // !!! no color
> density{density_file df3 "/tmp/smoke_Smoke_Domain.df3"
> color_map
> { [0 rgb 0]
> [0.2 rgb <1,0.5,0>]
> [0.4 rgb <1,1,0>]
> [1 rgb <0,0,1>]
> }
> } // end of density
> samples 512 // higher = more precise
> } // end of media --------------------------
> }
>
> Very good!
>
>
FYI
I am making a df3 file in PovRay by creating a series of images and
stitching them together.
I want the colour map to wrap round the 0 and 1 positions. Like in the
screenshot.
This colour map gives me a grey background.
color_map {
[0.000 rgbft <0.000,0.000,1.000,0.000,0.000>]
[0.167 rgbft <0.000,0.000,0.000,0.000,0.000>]
[0.333 rgbft <0.000,0.000,0.000,0.000,0.000>]
[0.500 rgbft <0.000,0.000,0.000,0.000,0.000>]
[0.667 rgbft <0.000,0.000,1.000,0.000,0.000>]
[0.834 rgbft <0.000,0.000,1.000,0.000,0.000>]
[1.000 rgbft <0.000,0.000,1.000,0.000,0.000>]
}
I had to change it to this to get a black background.
[0.0 rgbft <0.000,0.000,0.000,0.000,0.000>]
[0.001 rgbft <0.333,0.333,0.333,0.000,0.000>]
[0.167 rgbft <0.000,0.000,0.000,0.000,0.000>]
[0.333 rgbft <0.000,0.000,0.000,0.000,0.000>]
[0.500 rgbft <0.000,0.000,0.000,0.000,0.000>]
[0.667 rgbft <0.333,0.333,0.333,0.000,0.000>]
[0.834 rgbft <0.333,0.333,0.333,0.000,0.000>]
[0.999 rgbft <0.333,0.333,0.333,0.000,0.000>]
[1.000 rgbft <0.0,0.0,0.0,0.000,0.000>]
--
Regards
Stephen
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