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On 28/03/15 19:05, Sven Littkowski wrote:
> Hi,
>
> currently, I am using large images for my spaceship project as hull
> textures (please see the attached image). But that takes plenty memory
> and increases a lot the rendering time.
>
> If you look to the attached hull texture, is there any way to create
> something like this with a function or formula? Please assists. Thanks.
>
Sven (if that really is your name) you have posted many times on here
and have given nothing back in the form of advice or solutions.
Show us your code; show us that you really use POV rather than assume
that we, as a self-help group, will automatically assist you.
Incidentally, it would help your believability if you posted original
POV images.
[REAL ROLEX]
John
--
Protect the Earth
It was not given to you by your parents
You hold it in trust for your children
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